GTA 4 100% Completion Checklist

Every task GTA 4 counts toward 100%, saved in this browser. Flying rats, stunt jumps, car thefts and Most Wanted targets you tick on the map count here too.

Progress

0%

0 / 480 done

Broker, Dukes and Bohan missions

0%

0 / 30 done

Algonquin missions

0%

0 / 12 done

Whiz phone missions

0%

0 / 8 done

Playboy X hands Niko the Whiz phone in Photo Shoot; the missions after it need the phone.

Search for Florian Cravic

0%

0 / 20 done

Search for Darko Brevic

0%

0 / 9 done

Finale

0%

0 / 5 done

Deal or Revenge: tick each row for the ending you play. Either ending counts.

Optional story missions

0%

0 / 4 done

The story does not need these four, but 100% does. Play them before or after the finale.

Side missions

0%

0 / 40 done

  • Little Jacob's drug deliveries

  • Brucie's Exotic Exports

    0 / 10

    Deliver each car on his list.

  • Vigilante missions

    From a police car computer: View Current Crimes.

Brucie's races

0%

0 / 9 done

Win each race once. They open after Brucie's mission No. 1.

The Fixer's assassinations

0%

0 / 9 done

Payphone jobs that open after Truck Hustle.

Activities

0%

0 / 4 done

Friends

0%

0 / 3 done

Take each friend to every activity he offers at least once, and unlock his special ability. Roman and Dwayne do not count.

Random characters

0%

0 / 17 done

Meet each stranger as many times as shown. Jeff's second and third meetings, Ivan, Clarence and Cherise never count.

  • Brian Meech

  • Pathos

  • Sara

  • Eddie Low

  • Marnie Allen

Collectibles and map sets

0%

0 / 310 done

Markers you tick on the map count here; until you open the map, count them by hand.

  • Shoot all 200 flying rats

  • Clear all 50 unique stunt jumps

  • Deliver all 30 of Stevie's cars

  • Take down all 30 Most Wanted targets

Progress and backups

Progress is saved in this browser only.

GTA 4 100% completion FAQ

What counts toward 100% completion in GTA 4?

Every story mission through either ending, including the optional No. 1, Ruff Rider, Undress to Kill and The Holland Play, Little Jacob's 10 drug deliveries, Brucie's 10 Exotic Exports, 20 vigilante missions, Brucie's 9 races, The Fixer's 9 assassinations, a win at pool, darts and bowling, the QUB3D high score, every activity and special ability for Little Jacob, Brucie and Packie, most random characters, 200 flying rats, 50 stunt jumps, 30 car thefts for Stevie and 30 Most Wanted targets.

What is not needed for 100%?

Girlfriends, Roman's and Dwayne's friendships, Roman's taxi missions, the helicopter tours, clothes, ringtones and the missable random characters (Ivan, Clarence, Cherise and Jeff after his first meeting) do not count.

What do you get for 100% completion?

The Key to the City achievement (a trophy on PS3) and no limit on the ammo you can buy for every weapon. It still costs the normal price.

Why can this page's percent differ from the in-game stat?

This page counts every row once and credits partial progress on rows with a target, so mid-game it can sit above or below the game. It only shows 100% once every row is done.

Does my progress save?

Yes, in this browser. The flying rats, stunt jumps, Stevie's cars and Most Wanted targets you tick on the GTA 4 map count here as well, and nothing is counted twice. Use the Progress and backups panel to save a copy you can restore later.